﻿using System;
using System.Collections.Generic;

namespace PlatformerCS
{
    class TODO
    {
        /* Graphics */
        // Lifebar
        // Smoke when walking + shooting

        /* Gameplay */
        // Jetpack
        // Character choice
        // Spectate when dead

        /* World */
        // Destructible
        // Generated randomly

        /* System */
        
    }
}
